Archive for the ‘value’ Tag

Kahn Acadamy

Sunday, March 20th, 2011

Great Video to generate some conversations about the ever changing approach to education.

Our Changing Brain

Friday, May 28th, 2010
Being involved in the exploration of using web 2.0 tools in classrooms as a part of inquiry based learning is really exciting. With all the instant gratification via quicker responses and more purposeful searching we may tend to believe we are actually doing more in depth work. Since we can scan, clip, note, save or post nearly anything we find instantly we may begin to feel somewhat like an authority in certain disciplines. However, this is not what research is telling us. The article I clipped the attached section from shares further information about brain research in the area of mapping neurological response of people as they interact with google based searches. Although there is a lot of brain activity, as measured by Whole Brain MRI machines, this does not mean that more is better. We may be making new connections but are the new connections beneficial? Will students benefit from web-based inquiry explorations? what do you think?
clipped from www.wired.com
What kind of brain is the Web giving us? That question will no doubt be the subject of a great deal of research in the years ahead. Already, though, there is much we know or can surmise—and the news is quite disturbing. Dozens of studies by psychologists, neurobiologists, and educators point to the same conclusion: When we go online, we enter an environment that promotes cursory reading, hurried and distracted thinking, and superficial learning. Even as the Internet grants us easy access to vast amounts of information, it is turning us into shallower thinkers, literally changing the structure of our brain.
  blog it

Value in Gaming

Tuesday, March 9th, 2010

The day my infantry soldiers and I landed on the beaches of Normandy is a day I shall never forget. My hands were shaking and my ears ringing with the sounds of angered pain. I nearly drowned as I climbed over the side of our death trap beach lander and plummeted into the murky crimson waters of taken land. The weight of my gun and field pack held me solid on the shifting floor beneath me and I fought with every shifting bend of my frame to release the hold the weight had on me. I do remember it was quiet under the surface, much quieter than the howling of war that raged above. With the last gasp of air in my lungs I pulled myself onto the beach and found whatever I could to hastily construct protection from those who brandished ill will.

The story above is an excerpt of my time as a OS officer during my tour while playing Medal of Honor Rising Sun. It is a retelling of my experience playing the game. I know it is just a game however, much like reading a good book its message had an impact on my actual life experience.  I would never have been able to have had the experience of the beach landing just watching it via propaganda videos. While playing the game the controller shook and vibrated while the digital surround sound added to the auditory experience captivating my senses. I even felt connected to my fellow virtual soldiers and made sure to keep them safe.

As my years of life have progressed I no longer seem to have time to save the world but I will never forget the time I spent trying. Gaming has value for me in every sense of the meaning and authenticity to actual events both positive and negative is required for true impact within the experience. There are definite concerns as to age appropriateness of games but this can be alleviated by matching games to curriculum standards. If a high school student can watch Schindler List they should also have the opportunity to play a WWII first person game.